Shoulder(s) In Relation To Plane... - LynnBlakeGolf Forums

Shoulder(s) In Relation To Plane...

The Golfing Machine - Basic

 
 
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Old 01-07-2006, 01:11 AM
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comdpa comdpa is offline
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The Shoulders - They Transmit...
I neglected to add this to my earlier post so here goes.

Per 7-13, "The Shoulder is the fastest and farthest moving component of the Pivot and actually transmits the Pivot motion to the Arms."

The Pivot, Zone #1 is made up of

Components:
#12 Pivot
#13 Shoulder Turn
#14 Hip Turn
#15 Hip Action
#16 Knee Action
#17 Foot Action


Like I mentioned earlier, many start down correctly until they reach the shoulders per 6-M-1 and then they move the shoulders in the wrong direction.

In other words, the sum of the total sequence is correct, "Knees, Hips, Shoulders..." but individually at least for the shoulder, it is improper.

In so doing, they roundhouse and throw the club to the point where they lose so much power it ain't funny. There is ZERO transmission of power from the pivot and they wind up with only "hand" power, instead of pivot power (see below).

You have heard the saying that "a chain is only as strong as its weakest link." In G.O.L.F, we have to deal with our gear train.

Per 6-C-0, "Pivot Lag (9-1) is Body Power for Swingers (2-M-4), Launching Pad for Hitters (2-M-3), and for both operates like a "GEAR TRAIN"...to extend the Swing Radius..."
When shoulders move out of sync, not only do you throw the club, you also lose Swing Radius.

Per 6-B-0 "So the Clubhead (or primary Lever Assembly) whose Swing Radius extends to the feet is much harder to decelerate during Impact. Which means better Clubhead Speed at Separation. See 2-E"
Per 9-1, "Emphatically, Hands are not educated until they control the Pivot."
But I want to pose this question, will it not be infinitely easier for the Hands to control a pivot that is trained than one that is dumb?

Give 9-1 a shot and then add Zones 2 and 3 as quickly as possible and see if your game does not improve.
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Last edited by comdpa : 01-07-2006 at 12:46 PM.
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