Part 1
p 93, 121,122
7-0 (24 Basic Components)
This is quite simple. Like I have stated in earlier posts, Homer Kelley viewed the golf swing as a 'machine.' This particular machine had 24 basic parts (or 'components') and each part has 3-15 variations to it. At the bottom of page 93, Homer just lists the 24 basic components of the golf swing.
All Section 7-0 is for to give the reader a basic introduction to what all of the 24 basic components are.
Chapter 9 and Section 7-0 is more meant for the instructor instead of the golfer looking to improve their game. The zones are helpful for the instructor because they breakdown the motions and what to look for when it comes to issues with the student's golf swing. Section 7-0 can be used by the instructor in order to make a list of all of the components of the student's swing and then try to make sure that a 'swinger' is using 'swinger components' and a 'hitter' is using 'hitter components.'
It's very much like a checklist or a 'catalog' of the components of a golfer's swing. Here's what my swing component list would look like:
No.........Component........Description
1................Grip Basic.............D (Interlock)
2................Grip Type..............B (Strong Single Action)
3................Strokes - Basic........A (Right Arm Punch)
4................Stroke Types...........C1 (Triple Barrel - 1,2,3)
5................Plane Line.............A,B,C (depends on club)
6................Basic Plane Angles.....B (Turned Shoulder Plane)
7................Plane Angle Var........B (Single Shift)
8................Fix....................A (Standard)
9................Address................A (Standard)
10...............Hinge Actions..........C (Angled)
11...............PP Combinations........B-2 (PP #1 & #3)
12...............Pivot..................A (Standard)
13...............Shoulder Turn..........A (Standard)
14...............Hip Turn...............A (Standard)
15...............Hip Action.............A (Standard)
16...............Knee Action............A (Standard)
17...............Foot Action............B (Flat)
18...............Left Wrist Action......A (Standard)
19...............Lag Loading............A (Drive Loading)
20...............Trigger Types..........B (Right Arm Throw)
21...............Power Pkg. Assembly Pt..A (Top)
22...............Power Pkg. Load Act.....B (Random Sweep)
23...............Delivery Path..........A (straight line)
24...............Power Package Release..B (Non-Automatic Sweep Release)
Read more:
http://richie3jack.proboards.com/ind...x zz15M0tyLX8
10-0
« Thread Started on Feb 13, 2010, 1:07pm »
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Section 10-0 gives a brief introduction to Chapter 10. In Chapter 10 it goes into the 24 components of the swing (aka, the golfing machine) and each variation of each component. Homer explains his system of number designation.
The first number is the chapter. The second number is the basic component. The 3rd digit, a letter, is the variation of the component.
So, when somebody refers to 10-1-E in 'The Golfing Machine', which is the cross hand grip, it basically reads as 10 is the chapter, 1 is the basic component which in this case is the basic grip, and E is the variation of the grip which in this case is the interlocking grip.
If I were to look for the baseball grip in TGM, it's designation is 10-1-B. Same chapter, same component, just different variation. If I wanted to look up 'single plane shift', that designation is 10-7-B. So, that designation has the same chapter (10), but a a different basic component (7) and then the variation of that component is the letter B.
At the bottom of page 134, Homer just gives the reader a listing, in alphabetical order, where the reader can find each basic component. For instance, 'Address' has a number '9' next to it. That just means that to find information in regards to the Address position, you have to go to the 10-9 section of chapter 10.
Read more:
http://richie3jack.proboards.com/ind...x zz15M1ovu1n
Chapter 9
« Thread Started on Feb 13, 2010, 12:57pm »
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In Chapter 9, Homer Kelley breaks down the motions of the entire human body into 3'zones.' He claims that these 3 zones move simultaneously and in a synchronous motion in each part of the swing as described in the 'twelve sections' of the swing in Chapter 8
Homer then describes the principles of cause and effect in the golf swing.
Laws (geometry, trigonometry, physics, etc) = cause
Ball Behavior = effect
The type of swing, procedures, etc = means.
Thus, a player's choice of Means (their individual swing) for applying law (their swing geometry, etc) will produce an effect (ball behavior)
He then lists the 3 zones:
Zone #1 = Body Zone (includes the pivot, the body, balance and overall body control)
Zone #2 = Arms Zone (includes Power, Force, and club control)
Zone #3 = Hands Zone (includes direction of ball, purpose of the shot, and ball control)
ZONE #1 (Body Zone)
This zone includes the following basic components:
- Pivot
- Shoulder Turn
- Hip Turn
- Hip Action
- Knee Action
- Foot Action
Homer states that the motions in these components above are not compromised by the motions of the Arms and the Club. The Pivot is a large part of Zone #1 and the hands are not 'educated' unless they control the pivot. That doesn't mean the pivot can be neglected
Read more:
http://richie3jack.proboards.com/ind...x zz15M2BqUsX
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In addition I'll try to think of one important concept each day.
Let me start with the importance of the straight left arm in the downswing, impact and followthru working together with the FLW and the club as one unit, where the club catches up with the hand at impact forming a straight line that doesn't break down, but comes thru as a whole. The speed of the clubhead is much faster than the hands because it travels a greater distance than the hands in the same time, but they move together in tandem - like a mary-go-round with the same RPM (or what's it called?) That's what defines rhythm, if I have understood this right?
http://www.playbettergolfblog.com/20...or-more-power/