Helps? I'm almost crying with joy! Of course the thing i've most wanted to hear has been "yes nevermind, you've made a brilliant observation, the arm will indeed have to be essentially straight, nice pickup!"
Seriously tho, thanks Hunter. I should have pm'd you about this thread and my use of your stickmen as visuals, my bad.
For some reason I've just assumed you want as much bend left over, to be thrust to both arms straight, as you can. If someone tells me that that is not the case, and in fact a very small amount is a valid option, I'll take that onboard and move on.
I don't have the book with me, but as Homer said.....
Full extension, at any point, or at all points is a great simplification and produces a 'soft' shot
(if someone has a book and can edit if needed, please do so).
To see the turned shoulder plane, see a line on the 'undersides' of the upper arms at address. The butt of the club to 'center'. This is a close proxy.
It can be very helpful to imagine a plane board on the undersides of your arms at address, keeping the butt of the club 'on the board'. Of course this must only be an imaginary board, because each hand must 'clap' that board (swinger's turn/roll) or you must 'backhand' along that board (hitter's angled hinge and no roll FEEL). Using 10-2-D this becomes a left hand karate chop, and a right hand slap to both arms straight.
__________________
"Support the On Plane Swinging Force in Balance"
"we have no friends, we have no enemies, we have only teachers"
Simplicity buffs, see 5-0, 1-L, 2-0 A and B 10-2-B, 4-D, 6B-1D, 6-B-3-0-1, 6-C-1, 6-E-2