" Really Cool Impact Pics" - Page 2 - LynnBlakeGolf Forums

" Really Cool Impact Pics"

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  #11  
Old 10-11-2005, 12:03 PM
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metallion metallion is offline
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Annikan,

Just to say that those impact pictures are awesome.
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  #12  
Old 10-11-2005, 12:28 PM
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annikan skywalker annikan skywalker is offline
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Djd,
Those are two differnt pics of Mac hitting different trajectories...Med in white...Low in that ugly Carolina Blue!!!

Tong,
We used TGM concepts only lingo was "In-Line and On-Plane"...slipped a few times talking about the flying wedges and Aiming Point...But mainly just Beat the s#!t outta the Impact Bag...Sometimes it's best to do it than to talk about it....Let's see how this kid progesses or regresses in the next 6-12 weeks...

Hopefully his "total Motion" will work out so we can post a realy cool before and after of the entire sequence
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  #13  
Old 10-11-2005, 12:35 PM
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Annikan,

Truly amazing work, but there's always something amazing going on in the Creek. I can't wait to get back!

On those impact Pic's because Mac does different model's do you know what he's doing in pic 8 and 10. Is it his swinging sequence and then hitting? Is it Snead and Trevino??

Off to work on my hitting machine with Yodasluke today.
Look forward to talking to you.

Sorting through the Circuit Player's Handbook!

B-Ray
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  #14  
Old 10-11-2005, 08:33 PM
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annikan skywalker annikan skywalker is offline
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bray,

Nothing amazing...just showing people proper alignment and application of force everyday...Hope all is well! See you in the Creek...
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  #15  
Old 10-12-2005, 10:02 AM
lagster lagster is offline
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Originally Posted by annikan skywalker
It took over 16 years of teaching to find First picture Top Left...."Reverse In-Line Flying Wedges"


'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''
The golfer in the last picture in the Top row is interesting in that he has BOTH wrists FLAT at IMPACT.

What do you think is the main reason or reasons that people end up with these Impacts? Some of the ones I've heard are... Trying to get under the ball; trying to hit the ball high; their CONCEPT of RELEASE; FEAR of crossing their MIDLINE; poor ball position; very weak grip; and of course those listed in 6-D-O(Casting, Over Acceleration, Quitting)

How did the good Impact guys get there? Good teaching; good information; good concept; luck/athleticism; good ball position; growing up in a windy area; good grip; Rhythm

What do you think?

Last edited by lagster : 10-12-2005 at 10:06 AM.
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  #16  
Old 10-12-2005, 10:43 AM
MizunoJoe MizunoJoe is offline
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It's clear to me that the guys in the top row all have the problem of the misguided concept of striking the ball while the shoulders are square to the plane line. They've stopped turning their shoulders in order for the hands to catch up and the only way for the left wrist to remain flat is to accelerate the left wrist targetward by moving the left arm away from the body(overacceleration/independent hand/arm motion). Look at the billowing shirts above the left shoulders in #6,8,9,10 as their shoulders turn through the shot.
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  #17  
Old 10-12-2005, 11:09 AM
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6bmike 6bmike is offline
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Originally Posted by tongzilla
It would be greatly appreciated if you can give a slightly more in-depth description of how your turned a Flipper into a Ball Masher in 6 weeks. Can you give us an idea of how much further your student is hitting it? Did you use any TGM lingo on the student? Did you got through the good old chip-pitch-punch routine? Did you use any "out-of-the-box" unconventional menthods?

Thanks!

Another fine job skywalker.
That first picture should be on the desk of every instructor
to let them know that not everyone starts learning from the same place.


Come on, now.
Aiming point can't be that tough a phrase to use while teaching, is it?
Unlike say, Flying Wedges, it means exactly what it says- aim at a point.
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  #18  
Old 10-12-2005, 11:21 AM
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Rotation Rules -- But The Hands Control
Originally Posted by MizunoJoe
It's clear to me that the guys in the top row all have the problem of the misguided concept of striking the ball while the shoulders are square to the plane line. They've stopped turning their shoulders in order for the hands to catch up and the only way for the left wrist to remain flat is to accelerate the left wrist targetward by moving the left arm away from the body(overacceleration/independent hand/arm motion). Look at the billowing shirts above the left shoulders in #6,8,9,10 as their shoulders turn through the shot.
Good observation, MJ.

Note the "comparatively Squared-Away" yet still slightly Open alignment of the Shoulders in the Standard and Special Impact Fix Variations (10-8-A/B photos). In Pivot Strokes, the Body Rotation ideally Loads the Lag at Start Down and then continues to lead the Arms and Hands throughout the Downstroke.

However, this desired Body Rotation must not be allowed to pull the Club Off Plane (Bent Plane Line). Hence, our Hand-Controlled-Pivot System and the necessity of Plane Line Tracing through Impact.
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  #19  
Old 10-12-2005, 11:44 AM
MizunoJoe MizunoJoe is offline
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Hide the children - Pandora's box has been opened!
Originally Posted by Yoda
Good observation, MJ.

Note the "comparatively Squared-Away" yet still slightly Open alignment of the Shoulders in the Standard and Special Impact Fix Variations (10-8-A/B photos). In Pivot Strokes, the Body Rotation ideally Loads the Lag at Start Down and then continues to lead the Arms and Hands throughout the Downstroke.

However, this desired Body Rotation must not be allowed to pull the Club Off Plane (Bent Plane Line). Hence, our Hand-Controlled-Pivot System and the necessity of Plane Line Tracing through Impact.
In an ideal world, I would agree. But here's the problem - how many can people can "passively aim" the hands? Not many I think. For most all, in order to teach them to move the hands SOLELY with the pivot, you must get their minds OUT of their hands and onto the pivot itself. Tell them to aim PP #3 at an aiming point and they will thrust it there with their hands. So... the choices are clear - make them Hitters or be prepared for "incubation periods" of years, during which they are switters.

I will now hunker down like a jackrabbit in a hailstorm!
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  #20  
Old 10-12-2005, 12:38 PM
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Un-Hunker, Bugs!
Originally Posted by MizunoJoe
In an ideal world, I would agree. But here's the problem - how many can people can "passively aim" the hands? Not many I think. For most all, in order to teach them to move the hands SOLELY with the pivot, you must get their minds OUT of their hands and onto the pivot itself. Tell them to aim PP #3 at an aiming point and they will thrust it there with their hands. So... the choices are clear - make them Hitters or be prepared for "incubation periods" of years, during which they are switters.

I will now hunker down like a jackrabbit in a hailstorm!
Un-hunker, MJ. You may be surprised to learn that, for the most part, I agree! In fact, my lessons always start with the Power Package Structure -- the Flying Wedges -- and then proceed directly to the Pivot. Zone #1 -- the Body Pivot -- must be brought under control before the Hands have any hope to perform their assignments unhindered.

A point of exception would be your basic premise, namely that the Hands must always be moved "solely with the Pivot." Remember, Pivot Strokes are optional, and in these instances, the Arms supply the necessary transportation for the Power Package.
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