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Accumulator #3

The Golfing Machine - Basic

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  #21  
Old 01-18-2006, 07:36 PM
bobbyj bobbyj is offline
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The wheels on the bus go round and round
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And minimizing the #3 Angle serves only to enable the player to Delay longer the Release (and thus increase Clubhead Speed for any given Handspeed per 2-M-2-4).
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Zero #3 Accumulator produces minimum Clubhead Speed; can and should be executed with perfect Rhythm; with any degree of Lag Pressure from light to heavy; and properly executed will produce consistent results. In other words, exactly the opposite of everything you said. But we're gettin' there!

Is it me or does this look like a contradiction?


Yoda, your post #18 made sense to me - post #20 point 1 has overloaded my incubator. Too many eggs!

I think that the car in front is an oncoming bus!

Bobby J
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  #22  
Old 01-18-2006, 08:02 PM
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tongzilla tongzilla is offline
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Originally Posted by bobbyj
Is it me or does this look like a contradiction?


Yoda, your post #18 made sense to me - post #20 point 1 has overloaded my incubator. Too many eggs!

I think that the car in front is an oncoming bus!

Bobby J
Read and study the second point in post #20.
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  #23  
Old 01-18-2006, 08:22 PM
bobbyj bobbyj is offline
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round and round, round and round
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Bringing the #3 Accumulator into Impact with a Turned Left Wrist (not Vertical) greatly increases the Lag and produces a sharper, smoother Release Motion.

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1. Zero #3 Accumulator produces minimum Clubhead Speed; can and should be executed with perfect Rhythm; with any degree of Lag Pressure from light to heavy; and properly executed will produce consistent results. In other words, exactly the opposite of everything you said. But we're gettin' there!
I know there isn't a contradiction here but these statements seem slightly at odds with each other to me.

The first quote I think I understand - the longer the release travel, the greater the clubhead lag time during release, the smoother the release motion.
So, it would make sense that the less release travel (zero/min #3), the less clubhead lag time during release, the quicker the release motion.

Wouldn't the quicker release (small pulley, min #3), due to its fleeting nature, be more erratic, harder to time and therefore produce less consistant results in the long term than the longer release?


Bobby J

Last edited by bobbyj : 01-19-2006 at 04:59 AM.
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  #24  
Old 01-18-2006, 08:43 PM
bobbyj bobbyj is offline
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Come in #20
Originally Posted by tongzilla
Read and study the second point in post #20.

I have no problem with this point in itself. But with this new increased handspeed and the short quick release of minimum #3 accumulator, all other things being equal, the ball will go further. 6-N-0.
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  #25  
Old 01-19-2006, 04:25 AM
phillygolf phillygolf is offline
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Originally Posted by bobbyj
Is it me or does this look like a contradiction?


Yoda, your post #18 made sense to me - post #20 point 1 has overloaded my incubator. Too many eggs!

I think that the car in front is an oncoming bus!

Bobby J
Lynn,
I think Bobby brings up a valid point...

Can you explain further how minimizing accumulator #3 allows (or serves) the player to delay release?

I suspect you mean minimal accumlator #3 allows the player to reelase later without having to allow for accumulator #3....

However, I dont get it. More later....dont want to [ass-ume] too much.

Thanks!
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  #26  
Old 01-19-2006, 10:28 AM
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annikan skywalker annikan skywalker is offline
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2. An increased #3 Accumulator (from the Level condition of the Left Wrist) will require an earlier Release, but only slightly earlier. This can be offset with a higher Handspeed. All degrees of Accumulator #3 (from Zero to Maximum) should be executed with perfect Rhythm, i.e., the Hands and Club should move at the identical Angular Speed (RPM). This will happen when you keep your Left Wrist Flat through Impact.
]
Could you explain this in greater detail...

How does Handspeed offset this earlier release of #3 Acc?
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  #27  
Old 01-19-2006, 11:07 AM
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Yoda Yoda is offline
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Accomodating The #3 Accumulator Roll
Originally Posted by phillygolf

Can you explain further how minimizing accumulator #3 allows (or serves) the player to delay release?

I suspect you mean minimal accumlator #3 allows the player to release later without having to allow for accumulator #3....
Originally Posted by annikan skywalker

How does Handspeed offset this earlier release of #3 Acc?

The larger the #3 Angle, the earlier its Roll must begin in Release. Since, for a given Hinge Action, all degrees of Accumulator #3 Angle (except Zero) result in Clubhead travel through an arc of identical distance, the earlier Release requires a higher Handspeed to maintain an identical travel time.
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  #28  
Old 01-19-2006, 12:56 PM
phillygolf phillygolf is offline
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Originally Posted by Yoda
The larger the #3 Angle, the earlier its Roll must begin in Release. Since all degrees of Accumulator #3 Angle (except Zero) result in Clubhead travel through an arc of identical distance, the earlier Release requires a higher Handspeed to maintain an identical travel time.
Gotcha!

When I think of release, I think of the lengthening of the third side of the triangle. When I think of accumulator #3, I was seeing that as only one component(is that the correct terminology - ] of the release itself (if there is more then one accumulator)...

But I was generally in the vicinity I think - and thank you (and Annikan) for the clarification!

Thank you sir, may I have another? Just kidding!
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  #29  
Old 01-20-2006, 02:20 AM
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elliskit elliskit is offline
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Thoughts on handspeed and acc #3
For reference, I have been incubating from the following sections on acc #3: 4-D-0; 2-P; 2-G; 7-18; 6-M-1

Here is a thought that I cannot find stated explicitly in the book, but I think it is valid and relevant to this discussion:
Increasing Accumulator #3 enables greater handspeed because it allows a smaller radius (less effective mass) for the clubhead at the top (or end). Accumulator #2 (left wrist cock) has a maximum limit (about 60-65 deg for me from level to fully cocked). If I add 40 deg of acc #3, that means that the angle between the left forearm and clubshaft at the top is 100-105 deg., which means at start down, the clubhead is closer to the center of rotation than the hands, or greatly reduced effective mass, which translates proportionately into increased acceleration from the same amount of torque. Increasing acc #3 should have a greater affect with longer clubs. It seems to me that acc #3 would probably have a greater affect for swingers than hitters, because swingers go to end and have a quick start down, giving the hands more time to accelerate with the lower effective mass.

Also, 6-B-3-0 states that "Accumulator #3 Hand Motion (4-D-0) is "Clubface Control," "Rhythm Control" and "Roll Power Control" of the Right Elbow". This seems to infer that increasing acc #3 increases control of the roll of the left wrist. The swingle (2-K) seeks its inline condition, so CF helps to pull acc #3 inline at low point, if rhythm is correct and CF is not manipulated.
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  #30  
Old 01-21-2006, 12:49 PM
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Mike O Mike O is offline
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accumulator #3
Elliskit,
I think the following from your post above is an excellent point!

Quote: "Here is a thought that I cannot find stated explicitly in the book, but I think it is valid and relevant to this discussion: Increasing Accumulator #3 enables greater handspeed because it allows a smaller radius (less effective mass) for the clubhead"...UnQuote

Of course, "smaller radius" could have a lot of different perspectives- so if not obvious to someone- we're talking about Conversation of Angular Momentum- and having the center of gravity of the lever assemblies closer to the center of rotation- i.e. the pivot, just like the speed skater- therefore allowing a higher hand speed or put another way a faster rotation.

Although, I'm not relating it to any of the previous posts- as you stated- it's a different perspective than Homer was referring to- but your point is a separate and valid perspective, and does have it's own relevance to the topic.

Original thinking should be rewarded- nice work!

Last edited by Mike O : 01-21-2006 at 12:52 PM.
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